Are Local Graduates from Game-related Studies Primed to Perform on the Job?

By Nicole Chang

March 2022 FEATURE
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First, Aiman ideates by studying 2D conceptual drawings and reference images. Photo by: Muhammad Aiman Zubir
THE INCLINATION TO fixate on the learning of theories and concepts, instead of practical application, has been described as the loose cog in Malaysia’s otherwise burgeoning local gaming industry. When Muhammad Aiman Zubir enrolled in the New Media Design & Technology programme at Universiti Sains Malaysia (USM), he gleaned a general understanding of the creative industries through subjects such as animation, video editing and graphic design. “But technical training in hardware and software applications was not covered much.” A gamer...

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Nicole Chang

has just completed her PhD programme at the Department of Development Planning and Management, School of Social Sciences, Universiti Sains Malaysia.